CURRENT STATE OF HELLUVA BRAWL v1.0 and beyond... (Thread 🧵)
First and foremost - Thank you EVERYONE whom has not only contributed to the development of the game, but also played the game as well!
That being said, a lot of bugs and critiques have been acknowledged since then. One of the biggest ones? The ending text and credits, which I'm sure you've heard me talk about endlessly.
Moving beyond that, here's my outline for the next few minor updates (though I cannot guarantee when they will be out):
- Buffed player damage and abilities
- Better understanding of how to play
- Proper enemy balance
- Potentially better designs for current enemies
- Less damaging and punishing juggling from enemies
- No more infinite juggles
- Improved, higher-quality sound (the bitcrushed sounds were initially intentional to make it more like a fun retro game, but unfortunately it was much more uncomfortable on the players' ears than expected.)
- Soundtrack changes/improvement
Please do share your comments and observations, have I overlooked anything else regarding your concerns.
I do plan to add major updates, especially unlockable characters from the canon Hellaverse (including some of the bosses), or alternate stories/campaigns.
However, I do also hope to move forward with other projects as well, including indie/original ideas of mine and possibly more fangames to expand my work.
Thank you all for your patience and support. Especially to those whom have donated to my Kofi or Itch.io, I apologize for not thanking you guys personally but believe me, I notice you and love you.
Get Helluva Brawl - A Hazbin Hotel + Helluva Boss Fangame
Helluva Brawl - A Hazbin Hotel + Helluva Boss Fangame
Hazbin Hotel + Helluva Boss Beat 'em Up Fangame
Status | Released |
Author | MysticalMist |
Genre | Action |
Tags | Action-Adventure, Arcade, Beat 'em up, Cartoon, Furry, hazbinhotel, helluvaboss, Retro, Singleplayer, Two Player |
More posts
- Credits/Scrolling Ending Text Bug35 days ago
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